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Phase Registry
This is the canonical cross phase table for review. Use Phases for narrative summaries and phases/Phase 01 Greenwake for the reference detail page shape.
Status: Active
This is the canonical cross-phase table for review. Use Phases for narrative summaries and phases/Phase-01-Greenwake for the reference detail-page shape.
Crafting milestones here are band-level anchors, not full recipe inventories.
| Phase | Band | Main Space | Boss Gate | Traversal | Crafting Milestone | World-State Change | Detail |
|---|---|---|---|---|---|---|---|
| 01 | Frontier | Forest surface, living caves, starter outpost | Ashroot Sentinel | Mossback Doe | Establish Workbench and Forge |
Starter quest chapter begins | Reference |
| 02 | Frontier | Snow surface, living caves, brood nests | The White Brood | Rime Ram | Expand starter stations into silk and brood lines | Snow hunt chapter opens | Planned |
| 03 | Frontier | Archive dungeon and low sky watchspires | The Null Scribe | First Grapnel upgrades | Unlock Field Anvil |
First low-sky routes open | Planned |
| 04 | Frontier | Plains surface, cairns, and caves | Horned Regent | Steppe Runner | Expand Forge martial lines |
Plains arena branch opens | Planned |
| 05 | Frontier | Swamp surface and living caves | Murkcoil | Bog Skater | Expand Field Anvil into venom and resilience lines |
Swamp sustain branch opens | Planned |
| 06 | Frontier | Desert surface, ruins, caves, and cliff routes | The Carrion Crown | Dune Skipper | Expand starter stations into dune and ruin utility lines | Stronger low-sky routing begins | Planned |
| 07 | Frontier | Coast, pirate stronghold, and Nether frontier start | Admiral Brine | Tiderail Skiff | Unlock Relic Table |
First Worldshift and deep-cave access |
Planned |
| 08 | Deep Frontier | Deep forest cave and shadow routes | Graveshade Warden | Lantern Stag tack | Deep alloy and shadow upgrade branch | Shadow Essence loop starts |
Planned |
| 09 | Deep Frontier | Deep snow cave and frost roosts | Icevein Matron | Frost Prowler | Frost essence and control branch | High-sky hunt routes begin | Planned |
| 10 | Deep Frontier | Deep plains cave and spirit structures | The Urn Mother | Longline Grapnel | Spirit and utility branch | Structure-heavy deep frontier loop opens | Planned |
| 11 | Deep Frontier | Deep swamp cave and decay warrens | Blightspine | Sporeback | Bio-essence branch | Heavy poison and sustain pressure check | Planned |
| 12 | Deep Frontier | Deep desert cave and ember vaults | Cinder Twin Ascetics | Ashwing | Primordial and flight branch | Temple access opens | Planned |
| 13 | Deep Frontier | Temple floors and starwell routes | Starved Arcanist | Wayshrine network | Expand Relic Table into breach attunement |
Breach unlock and stable otherworld access | Planned |
| 14 | Breach | Slurry, grave, and silk breach cluster | Mother Slurry, Crimson Chorus, Silk Cathedral Regent | Grave Bat | Breach recipes I | Repeatable endgame clusters begin | Planned |
| 15 | Breach | Sun, moon, and prism breach cluster | Auric Gauntlet, Velvet Eclipse, Prismwyrm | Skyray | Breach recipes II and prestige synthesis | High-sky endgame fully opens | Planned |
| 16 | Finale | Horizon Split encounter and capstone routes | The Horizon Splitter | Void Skiff | Final synthesis and capstone conversion | Final world state and credits-equivalent resolution | Planned |