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This wiki is the working design and implementation reference for ChonkyCraft, an original Minecraft adventure overhaul built as a CurseForge first pack plus a custom core mod.
Status: Source-backed
This wiki is the working design and implementation reference for ChonkyCraft, an original Minecraft adventure overhaul built as a CurseForge-first pack plus a custom core mod.
The project draws from:
- Necesse for biome-boss-material progression and co-op pacing
- Terraria for mobility, mounts, world escalation, and equipment depth
- Minecraft for terrain language, familiar mobs, survival texture, and sandbox readability
The project should not read or play like a 1:1 copy of Necesse or Terraria.
Purpose
The goal is to build a stronger co-op adventure loop inside Minecraft:
- Clear biome-to-biome progression
- Frequent gear upgrades with distinct archetype identity
- Bosses that gate the next region
- Reasons to leave base and explore
- Co-op-safe loot and quest flow
- Mounts and traversal that stay exciting through the whole game
- Escalating world states and events so the world keeps changing
Current Scope Snapshot
As of 2026-04-17, the source-backed planning scope includes:
5major biomes- translated milestone-space families currently in scope such as
Dungeon,Pirate Village,Temple,Nether frontier hubs, andStarwell routes 6exclusive incursion biomes20bosses in the source progression ladder- A planned translated creature roster of
20boss encounters,21boss entity models, and68mob, elite, breach, and stormfront entity models 43named armor sets across cave, deep cave, and incursion tiers- About
189weapon pages across melee, ranged, magic, summoning, throwing, and explosives - About
99material pages - About
87trinket pages
This is enough to build a real phased roadmap. It is not yet a full item-by-item registry.
Navigation
- Project Contract
- Decision Register
- Phase Registry
- Core Ladders
- Pack Baseline
- Identity
- Influence Merge
- Glossary
- World Structure
- Experience Principles
- Standards
- Research Sources
- Progression
- Ore Registry
- Systems
- Crafting and Stations
- Gear and Etchings
- Loot and Rewards
- Stormfronts
- Death and Shelter
- Boss Summons
- Controller and Map
- Mounts
- Bestiary
- Boss Registry
- Mob Registry
- Model Bible
- Mob Overhauls
- Architecture
- CurseForge Pack
- Crafty Server Workflow
- Phase Roadmap
- Phase 01 Reference
- Phase Template
- Backlog
Canonical Control Pages
Use these pages first during review and implementation:
- Project Contract for non-negotiables
- Decision Register for
Locked,Open, andLatercalls - Phase Registry for the cross-phase table
- Core Ladders for station, capability, world-layer, and fortification ladders
- Pack Baseline for the exact pre-review mod stack
Working Summary
The highest-signal locked calls are:
NeoForge 1.21.1withCurseForgeclient distribution andCraftyserver import- Pack plus custom core mod architecture
- Adventure-first co-op progression with phase-complete slices
DualSense-first controller usability and in-play map readability- Nearby-storage station crafting, non-breaking gear, and useful loot
- No inventory or experience loss on death
- Fortification pressure instead of random mob grief
- Living caves, sky routes, Nether frontiers, breaches, and a strong mount ladder
- Vanilla-native texture direction and original project naming
Support Rule
If future work conflicts with this wiki, update the wiki first or together with the implementation. If there is a conflict between summary prose and a canonical control page, the canonical page wins until changed intentionally.